(Disclaimer: We do not own the CCP name or any of the material the links take you to.)
The other night I turned on my television to find a film called ‘Noah’ had been recently added to the available films, the description and trailer aroused my interest so I pressed play. ‘Noah’ in my eyes is the captivating retelling of a biblical tale about the trials and tribulations of a man named Noah and his family. The traditional story of ‘Noah’s Ark’ has been retold many times and many believe in different versions. The version I will link for you all to read pushes the idea that god wanted to save more than just one pair of each creature, he wanted to save enough males and females to continue reproduction after the ‘cleansing’.
In ‘Noah’ the film Russell Crowe portrays Noah as we all love and know him very well, he characterises Noah as a wise man who believes god is guiding him in his actions. We see Noah grow from a young boy into the wise old man that builds the Ark *spoiler alert* with the help of fallen angels known as ‘The Watchers’ *spoiler alert*. We now arrive at the curveball I will be developing on throughout the article. At every twist and turn Noah is enacting acts of violence above and beyond what you’d believe the saviour sent from God to be capable of. In order to defend the Ark, God has miraculously told Noah to build, he must kill any man, woman or child which threatens to kill him or the creatures onboard.
To me this states that there will always be violence regardless of any divine intervention and this is where I want to bring this over to games such as Eve Online. In Eve Online you have a universe created and run by a company called CCP, New Eden is the name given to this universe. In New Eden you can create what is known as a ‘Capsuleer’, this is where you can play God. You can create your Capsuleers image anyway you like, you can then choose which faction your Capsuleer belongs to (as you play the game you’ll realise it doesn’t matter who you start with, you always end up flying all the ships).
Heaven or the Garden of Eden, whichever you wish to choose, we all know has guards known as angels, angels will stop any evil spirits from entering this sacred place. New Edens equivalent is known as ‘Concord’, Concord is only present in high security space (high sec). For our example we will consider high sec to be the Garden of Eden, in high sec you are able to declare war on other corporations or alliances but to engage players outside of war declarations or duels you will be attacked by Concord and destroyed. If you attack other players in such way enough times you will find it very hard to fly around high sec let alone live in it. There are many people who live this way of life in-game and do what is known as suicide ganking, a community has even been set up around it with minerbumping.com as their ‘hub’.
Some would say that games such as Eve Online and to be honest all forms of media are pushing humanity away from religion. Now that you’ve read this short piece take a moment to yourself and think about the following statement/question; As a society we are subconsciously using video games/media of all forms to act out the ‘sinful’ sides of us. When we play video games or create media we are aware that we are not actually confronting people face to face so it is highly unlikely that any real threat exists to your wellbeing. Are we as a society acting out what isn’t socially acceptable or what all religions deem unacceptable by their deity/deities?
(Disclaimer: The following video is not owned by Worldwide Content Creation. The following video introduction was written with some help by the video creator.)
Hey this is MCKen3311, the following video is of a bling Navy Armageddon I killed in my orthrus on the way home from a roam. Come and give it a watch guys, it’s worth it 😉
My amazing kills can be viewed at the following link: Navy Armageddon kill.
Addressing one of the fundamental features of Eve Online seems fairly straightforward on paper, but the science of Economics is far from united and uniform. In this first article, I take real world economic theories and see how they compare to the in-game economy of Eve Online. Inflation, opportunity cost, ISK creation, and what you should do about them is covered within. Though Technitium was once lauded as the most valuable resource in Eve, do you know what the most valuable resource in Eve really is?
The following link will take you to ‘EVEonomics: Part 1’.
Christmas is once again upon us, for some this is a time to create memories with loved ones. Whether that be spending time around the fireplace singing carols or just spending some time in the company of loved ones you’ve not seen for months. Others see christmas as a time to create content day upon glorious day on their favourite video games for example Eve Online or Battlefield 4.
At Worldwide Content Creation we are interested in finding out what content you are creating or have already created in this magical period. Currently we strive to promote solely the efforts of players in Eve Online, It doesn’t matter who your alliance is or if you’re red to our alliance (soon to be created) we will publish whatever we believe to be an inspiring piece of content creation.
If you wish to get in touch about having your work published or re-published on our site then please get in touch either via;
- Via the contact form provided on the ‘Contact Us’ page.
- Via the comments below.
Myself and the rest of the team are looking forward to hearing back from you.
Wednesday 26th of November, This date for a select few signalled the realisation of what POS’s, any race and size, are able to do. POS stands for Player Owned Starbase, it is one of the few structures in Eve which can actually be attacked and destroyed. Many will not get to experience the joys of setting up and running a pos of their own, in order to set up and maintain a pos you will need roles within the corporation you’re a member of. Eve has a tendency for players to use the trust bestowed upon them to exact hurtful punishments on their ‘superiors’. Established corporations are very reluctant to give out permissions for this exact reason. The following link will take you to a story of how a player used his roles to take billions of isk worth of assets from his corp hangars.
On Wednesday 26th of November renters from all over the drone regions (north-east on the link) came together to finish off an amarr medium POS. This amarr medium POS for the sake of the story will be called ‘Jerry’. Jerry was no ordinary POS, he was an experiment by ‘Stoseph Stuarts’ (myself) to test the reactions of the multiple renters in a region known as ‘The Spire’. The Spire is one of many regions being rented out in the drone regions, the drone regions consist of the following regions; The Spire, Etherium Reach, Malpais, Kalevala Expanse, Perrigen Falls, Oasa, Outer Passage and Cobalt Edge. These regions account for almost a fifth of all player owned Null Sec systems in Eve Online.
My experiment was to set up an amarr medium POS in the following constellation, E65-47, as a forward operating base deeper into hostile sovereignty space. At the time the main staging point for myself and my friends was a system known as Skarkon, our forward operating base was the only station system in Null Sec that we owned at the time, CT8K-0. My main aim for this POS was to test out how long it would take for a hostile response fleet to show up and evict the assets I had placed. It took around 3 days from setting up Jerry to the initial attack from the renters. This initial attack came sooner and was much stronger than anticipated, the hostiles fielded a 70-90 man fleet which was kitchen sink based (multiple ship types/no planned doctrine). Renters from all over the drone regions came to help the locals kick me and Jerry out. Some of the killmails from this initial assault can be found here; Purifier (770 mill), Magnate (5 mill), Crow (27 mill), Manticore (41 mill), Manticore (34 mill), Oracle (84 mill), Corax (13 mill). For this first engagement Jerry killed 974 million Isk worth of ships for no losses, despite no losses the majority of Jerry’s offensive weapons were now incapacitated.
24 hours passed and it was go time for Jerry’s final stand against these bad guys who really wanted to kill him. Jerry fought valiantly for about half an hour, alas the might opposing fleet was too strong for him. This Oracle (89 mill) would be the last hostile Jerry would kill. Poor Jerry and all of his parts can be found in this battle report.
Overall Jerry would come to kill 1.063 billion Isk worth of hostile ships, whilst only costing around 200 million Isk himself. Please don’t let Jerry’s death be in vain, go out, explore, travel into the deepest depths of space and try out a POS like Jerry for yourself!!
Please mail ‘firstname.lastname@example.org’ with any and all results of your own. I am looking forward to hearing back from many of you.
I know this looks like a mail, you are correct. I’m ‘mailing’ everyone out there to let them know about my new website, I am no longer going to be posting on my blog ‘Stoseph’s Content Creation’ but instead will be posting articles under my new and improved website ‘www.worldwidecontentcreation.co.uk‘.
As the site develops you will see new features such as a translator for all of the non-english speaking readers out there, an affiliate program link for Eve Online (get your friends playing the game) and in the future much much more.
So hey come on over and check us out, you’ll find articles about all sorts of activities in the game. Who knows maybe one day you’ll have something you want to publish via the site 😉
www.worldwidecontentcreation.co.uk, we’re waiting for you!
I know this is the site I’m swapping to, I thought I’d help you out and bring you straight to the site 😉
Propaganda, what is propaganda?
Many different sources including the dictionary describe propaganda to be information promoting a certain person or groups views on a certain topic. Usually propaganda is biased showing only the positive points of the cause/event being promoted, on the other hand propaganda can also be used to promote the weaknesses of the opposing entity to the main idea being promoted e.g. in the second world war america used posters like such to promote the need for a countrywide war machine fundraising effort.
War can be a big motivator of propaganda creation as mentioned, but on the other hand prevention of war can produce some of the best propaganda out there. For example during the Cold War era propaganda was based around intelligence gathered by both the US and Soviet forces. Recently it has been publicly released that the US were using ex-Nazis to gather intelligence on the Soviets.
Propaganda in Eve
In Eve there has been many cases of propaganda both successful and not as successful, there are even ongoing propaganda campaigns. Recently you may have read an article I published called ‘Rise up for Phoebe’, this article managed to achieve 1000 views in a 24 hour period with little advertising. People who viewed this article were able to see that there are players out there who are interested in taking advantage of the upcoming ‘patch’. So far pre-patch I have successfully taken over a few R16’s from Pandemic Legion (PL) with the help of not only the alliance I am in, but with the help of other groups who are interested in seeing what the patch will bring pre and post patch. The process of taking these moons has shown much about how PL and other groups like them are going to react to players in their current space post-patch.
Over the two day period of taking these pos’s PL only showed up twice, the first time being half-way through bashing the pos’s. PL brought a cyno fitted Rapier which we knew would try to drop capital ships on our small fleet, so we decided to set up a trap and draw the Rapier close to us, eventually the rapier came within range of one of the stealth bombers and uncloaked. All ships uncloaked/entered system and engaged the rapier, luckily the Rapier died before any cyno could go up. Unfortunately for the Rapier we also managed to catch his pod. The second time PL showed up was for the end of the reinforcement timers where they brought one unfitted Raptor toon as a scout and a second toon in a Phantasm as DPS. Initially the Phantasm tried shooting at the small fleet we had on the pos’s, he did not succeed in killing anything. Later on into the bash the Phantasm pilot sent a member of the fleet a conversation invite to let him know that his corp no longer wished to hold the moons and that he would help us bash the pos’s. Lo and behold the pilot lived up to his word and helped bash one pos before leaving system, it has now been one week since we took these moons and no one has tried to take them off of our hands.
Propaganda In Eve Since Phoebe Announcement
Since the pos bashing there has been more propaganda put out by many alliances/corporations about the upcoming patch changes, one case in particular I want to focus on is the creation of a new alliance called ‘Phoebe Freeport Republic’. This alliance has started recruiting members via mass propaganda posting, a couple of sources of propaganda they’ve made are this reddit post and this imgur creation. Both propaganda sources promise those that join the alliance a space in a ‘crusade to fill the looming power gap and build a brand new empire’. This to many players out there fills their hearts and minds with joy as they have a chance to join a bunch of players who want to try and take advantage of the game mechanic changes coming next patch (4th November 2014).
What the players who sign up to this alliance don’t realise is that they will be joining a group which is run by ex-BRAVE/TEST leadership and will be run in a similar way those alliances are run, similar doctrines and all (not the best killboard for such a great alliance right?). These players also don’t realise that the region ‘Phoebe Freeport Republic’ is aiming to take is currently not only inhabited by renters who own sovereignty space there but at least 3 established alliances in the immediate area which were planning to also take Etherium Reach. Admittedly this is not the case anymore, due to poor diplomatic encounters with Freeport Republics leadership they have annoyed the local inhabitants to the point they will now make it a living nightmare for Freeport to take any sov in Etherium Reach.
This article is aimed at making everyone who reads it look into the propaganda they see before biting the bait and falling for it, there will always be a ‘dark’ side to these ‘promising’ ideas.
If you would like to contact me about any thoughts this article has given you or just general feedback either e-mail ‘email@example.com’ or send me an in-game mail via this link ‘Stoseph Stuarts’.
Since July of this year (2014) CCP has been releasing ‘patches’ on six week cycles. Each patch is bringing CCP’s master plan into action step by step, the next patch is called ‘Phoebe’. In Phoebe CCP plans to bring many features into the game whilst touching up old features, the feature we will be focusing on in this article is the reduction to capital/supercapital ship jump ranges.
As many of you are aware CCP has released a Dev blog post covering their ideas for the changes to these jump ranges (linked above). Not only will capitals now have a reduced jump range of 5 light years with Jump Drive Calibration level 5, but will also receive ‘jump fatigue’.
Why does this matter to you i hear?
The answer is simple! If you are a player who has not experienced Null Sec before this patch will make it easier for you. By reducing the jump range distance on capitals the existing alliances/entities will have their capabilities to reach certain areas with anything bigger than a sub-capital fleet near impossible in a reasonable amount of time. Now i hear you may think even if the opposition fields sub capital fleets their numbers will far outmatch ours. This is simply not true! Recently there have been articles of bombing runs performed by the CFC onto their opponents fleets. Imagine if you could field even 5-10 bombers all launching bombs and then warping off cloaked, eventually you’re going to wear the enemy down to the point they need to retreat.
I guess you could call this a war of attrition.
Before i move on to the poll i want to make those nervous pilots amongst us aware of one last update coming in the Phoebe patch that makes this jump range distance change very very important! Sovereignty structures are being revisited and WEAKENED! When Phoebe arrives YES it will be easier for YOU to attack sovereignty space.
If you would be interested in owning your own Sov Space please answer yes in the poll below, if not answer no:
P.S For those that say yes if you’re seriously interested please send me a private mail to the following gmail account ‘firstname.lastname@example.org’.
As many of you will know it has been a long time since my last blog post. My absence has been mainly in part to working on building in-game relationships, successfully i must add. There has also been something much more important to me personally going on behind the scenes, recently coding has made its way into my life. Hopefully before the end of the year i will have coded my own website to post articles like this and others on for all to see.
Ok so now we’ve got the pleasantries out of the way lets get down to explaining why the interceptor is currently overpowered even with the recent changes CCP has made to a few versions of interceptors.
Interceptors as you know are one of the fastest if not the fastest ships in the game both in align time and straight up m/s. When flying the interceptor your speed is going to be number 1 priority, not only does a good align time mean you get into warp faster but you can escape most sebo gate camps. Speed in the sense of m/s allows you to close down on your prey before they can warp off, this is especially good if the prey is bouncing off of asteroids or hasn’t noticed you/is afk. Recently i have spent a lot of my time taking friends out on interceptor roams into Null Sec, primarily the drone regions, where we would find players such as industrialists (go figure). Nearly everyone in EVE knows that industrialists are not the smartest of players, especially when they decide to take ships out into what are called ore anomalies i.e. small asteroid cluster. Some of these special snowflakes fly their orca’s into the anomalies to tractor in ore/ice, here are some of the orca kills i achieved over a 9 day period;
Orca 1 (2 man ceptor fleet + i landed initial tackle) https://zkillboard.com/kill/41418673/
Orca 2 (6 man ceptor/destroyer fleet + i landed initial tackle in one of 16 standard belts/orca was stuck on asteroids) https://zkillboard.com/kill/41463016/
Orca 3 (4 man ceptor fleet with 1 of each heretic+harpy + i landed initial tackle again) https://zkillboard.com/kill/41580839/
Yes this might seem pretentious by pointing out that i landed initial point in all of these cases but it needs to be said as the stiletto is possibly the best tackling interceptor out there. As for interceptor with the best applied DPS we’ve only really tested out the raptor and it seems to apply it’s DPS amazingly, the taranis should be tested if you can fly it. I will be holding public interceptor roams via my in-game channel ‘KFC Uganda’ if interested in finding out more please join the channel or mail ‘Stoseph Stuarts’ in-game.